Posts Tagged ‘range finding’
Range finding by eye can be quite accurate with practice, but wouldn’t it be nice if there was a yard wide line painted on the ground right across the midpoint of the course? Well, there is! (Although its not painted on the ground). All you need to do is learn how to look for it.
There’s not much point in being able to shoot a tight group and knowing where to aim for every distance if you’ve got no idea how far away the target is, so in this article I’m going to concentrate on the basics of range estimation in HFT.
The more advanced topics of ranging by parallax and using your mildots to bracket objects will be covered in later articles. Read the rest of this entry »